Your garden is a score
Every plant is a note: its level sets the pitch, its column sets when it sounds. Move one and the melody changes. Nobody needs to read music to write their own.
The house is asleep, you are not. And one hand to spare.
Every plant you add becomes a note, and the garden composes its melody as you merge. A zen merge idle game, played with one hand, even in the dark.
Every plant is a note: its level sets the pitch, its column sets when it sounds. Move one and the melody changes. Nobody needs to read music to write their own.
Every merge moves a plant up a level, from a plain sprout to celestial blooms. You collect them, and you tap the ones you found to hear their note.
Long-running objectives, daily quests. Dew builds up while you sleep, so there is always something to plant when you wake.
Crystal Garden, Lantern Grove, Abyssal Greenhouse, Frost Glade, Blossom Orchard: each one changes the shape of the plants and the timbre of their notes. Four come back with their season, every year.
Your progress stays on the phone, and exports when you change devices.
Three aisles in the shop, and settings you pick from the garden itself. None of it blocks your progress.
Ad videos are optional and never start on their own: you launch one when you want a bonus. Eternal Dream replaces them for good.